Build Log
  

Rebuild started: Project: magame, Configuration: Debug|Win32

Command Lines
  
Creating temporary file "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\RSP00001C32602452.rsp" with contents
[
/Od /I "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\\" /I "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\..\..\..\source\\" /I "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\..\..\..\externals\SDL-devel-1.2.14-VC8\SDL-1.2.14\SDL" /I "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\..\..\..\externals\SDL-devel-1.2.14-VC8\SDL-1.2.14" /I "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\..\..\..\externals\SDL_mixer-devel-1.2.11-VC\SDL_mixer-1.2.11" /I "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\..\..\..\externals\SDL_image-1.2.10" /I "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\..\..\..\externals\boost_1_42_0" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /Gm /EHsc /RTC1 /MDd /Fo"Debug\\" /Fd"Debug\vc90.pdb" /W3 /c /ZI /TP "..\..\..\source\SpriteConfig.cpp"

"..\..\..\source\Sprite.cpp"

"..\..\..\source\Renderer.cpp"

"..\..\..\source\main.cpp"

"..\..\..\source\Engine.cpp"

"..\..\..\source\App.cpp"
]
Creating command line "cl.exe @"c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\RSP00001C32602452.rsp" /nologo /errorReport:prompt"
Creating temporary file "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\TMP00001D32602452.tmp" with contents
[
1 /* CREATEPROCESS_MANIFEST_RESOURCE_ID */ 24 /* RT_MANIFEST */ ".\\Debug\\magame.exe.embed.manifest"
]
Creating command line "rc.exe /fo".\Debug\magame.exe.embed.manifest.res" "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\TMP00001D32602452.tmp""
Creating temporary file "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\RSP00001E32602452.rsp" with contents
[
/OUT:"C:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\magame.exe" /INCREMENTAL /LIBPATH:"c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\..\..\..\externals\boost_1_42_0\libs" /LIBPATH:"c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\..\..\..\externals\SDL-devel-1.2.14-VC8\SDL-1.2.14\lib" /LIBPATH:"c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\..\..\..\externals\SDL_mixer-devel-1.2.11-VC\SDL_mixer-1.2.11\lib" /LIBPATH:"c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\..\..\..\externals\SDL_image-1.2.10\lib" /MANIFEST /MANIFESTFILE:"Debug\magame.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"C:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\magame.pdb" /SUBSYSTEM:CONSOLE /DYNAMICBASE /NXCOMPAT /MACHINE:X86 Opengl32.lib SDLmain.lib SDL.lib SDL_mixer.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib

".\Debug\App.obj"

".\Debug\Engine.obj"

".\Debug\main.obj"

".\Debug\Renderer.obj"

".\Debug\Sprite.obj"

".\Debug\SpriteConfig.obj"

".\Debug\magame.exe.embed.manifest.res"
]
Creating command line "link.exe @"c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\RSP00001E32602452.rsp" /NOLOGO /ERRORREPORT:PROMPT"
Creating temporary file "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\RSP00001F32602452.rsp" with contents
[
/out:".\Debug\magame.exe.embed.manifest" /notify_update /manifest

".\Debug\magame.exe.intermediate.manifest"
]
Creating command line "mt.exe @"c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\RSP00001F32602452.rsp" /nologo"
Creating temporary file "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\BAT00002032602452.bat" with contents
[
@echo Manifest resource last updated at %TIME% on %DATE% > ".\Debug\mt.dep"
]
Creating command line """c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\BAT00002032602452.bat"""
Creating temporary file "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\TMP00002132602452.tmp" with contents
[
1 /* CREATEPROCESS_MANIFEST_RESOURCE_ID */ 24 /* RT_MANIFEST */ ".\\Debug\\magame.exe.embed.manifest"
]
Creating command line "rc.exe /fo".\Debug\magame.exe.embed.manifest.res" "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\TMP00002132602452.tmp""
Creating temporary file "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\RSP00002232602452.rsp" with contents
[
/OUT:"C:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\magame.exe" /INCREMENTAL /LIBPATH:"c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\..\..\..\externals\boost_1_42_0\libs" /LIBPATH:"c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\..\..\..\externals\SDL-devel-1.2.14-VC8\SDL-1.2.14\lib" /LIBPATH:"c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\..\..\..\externals\SDL_mixer-devel-1.2.11-VC\SDL_mixer-1.2.11\lib" /LIBPATH:"c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\..\..\..\externals\SDL_image-1.2.10\lib" /MANIFEST /MANIFESTFILE:"Debug\magame.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\magame.pdb" /SUBSYSTEM:CONSOLE /DYNAMICBASE /NXCOMPAT /MACHINE:X86 Opengl32.lib SDLmain.lib SDL.lib SDL_mixer.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib

".\Debug\App.obj"

".\Debug\Engine.obj"

".\Debug\main.obj"

".\Debug\Renderer.obj"

".\Debug\Sprite.obj"

".\Debug\SpriteConfig.obj"

".\Debug\magame.exe.embed.manifest.res"
]
Creating command line "link.exe @"c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\RSP00002232602452.rsp" /NOLOGO /ERRORREPORT:PROMPT"
Output Window
  
Compiling...
App.cpp
Engine.cpp
main.cpp
Renderer.cpp
c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(69) : warning C4244: 'argument' : conversion from 'double' to 'GLfloat', possible loss of data
c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(73) : warning C4244: 'argument' : conversion from 'const double' to 'GLfloat', possible loss of data
c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(73) : warning C4244: 'argument' : conversion from 'const double' to 'GLfloat', possible loss of data
c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(73) : warning C4244: 'argument' : conversion from 'double' to 'GLfloat', possible loss of data
c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(73) : warning C4244: 'argument' : conversion from 'double' to 'GLfloat', possible loss of data
c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(74) : warning C4244: 'argument' : conversion from 'const double' to 'GLfloat', possible loss of data
c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(74) : warning C4244: 'argument' : conversion from 'const double' to 'GLfloat', possible loss of data
c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(74) : warning C4244: 'argument' : conversion from 'double' to 'GLfloat', possible loss of data
c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(74) : warning C4244: 'argument' : conversion from 'double' to 'GLfloat', possible loss of data
c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(75) : warning C4244: 'argument' : conversion from 'const double' to 'GLfloat', possible loss of data
c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(75) : warning C4244: 'argument' : conversion from 'const double' to 'GLfloat', possible loss of data
c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(75) : warning C4244: 'argument' : conversion from 'double' to 'GLfloat', possible loss of data
c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(75) : warning C4244: 'argument' : conversion from 'double' to 'GLfloat', possible loss of data
c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(76) : warning C4244: 'argument' : conversion from 'const double' to 'GLfloat', possible loss of data
c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(76) : warning C4244: 'argument' : conversion from 'const double' to 'GLfloat', possible loss of data
c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(76) : warning C4244: 'argument' : conversion from 'double' to 'GLfloat', possible loss of data
c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(76) : warning C4244: 'argument' : conversion from 'double' to 'GLfloat', possible loss of data
Sprite.cpp
SpriteConfig.cpp
Generating Code...
Compiling manifest to resources...
Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
Copyright (C) Microsoft Corporation.  All rights reserved.
Linking...
MSVCRTD.lib(cinitexe.obj) : warning LNK4098: defaultlib 'msvcrt.lib' conflicts with use of other libs; use /NODEFAULTLIB:library
Embedding manifest...
Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
Copyright (C) Microsoft Corporation.  All rights reserved.
Results
  
Build log was saved at "file://c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\BuildLog.htm"
magame - 0 error(s), 18 warning(s)