Build Log |
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Command Lines |
Creating temporary file "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\RSP00001C32602452.rsp" with contents [ /Od /I "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\\" /I "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\..\..\..\source\\" /I "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\..\..\..\externals\SDL-devel-1.2.14-VC8\SDL-1.2.14\SDL" /I "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\..\..\..\externals\SDL-devel-1.2.14-VC8\SDL-1.2.14" /I "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\..\..\..\externals\SDL_mixer-devel-1.2.11-VC\SDL_mixer-1.2.11" /I "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\..\..\..\externals\SDL_image-1.2.10" /I "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\..\..\..\externals\boost_1_42_0" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /Gm /EHsc /RTC1 /MDd /Fo"Debug\\" /Fd"Debug\vc90.pdb" /W3 /c /ZI /TP "..\..\..\source\SpriteConfig.cpp" "..\..\..\source\Sprite.cpp" "..\..\..\source\Renderer.cpp" "..\..\..\source\main.cpp" "..\..\..\source\Engine.cpp" "..\..\..\source\App.cpp" ] Creating command line "cl.exe @"c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\RSP00001C32602452.rsp" /nologo /errorReport:prompt" Creating temporary file "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\TMP00001D32602452.tmp" with contents [ 1 /* CREATEPROCESS_MANIFEST_RESOURCE_ID */ 24 /* RT_MANIFEST */ ".\\Debug\\magame.exe.embed.manifest" ] Creating command line "rc.exe /fo".\Debug\magame.exe.embed.manifest.res" "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\TMP00001D32602452.tmp"" Creating temporary file "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\RSP00001E32602452.rsp" with contents [ /OUT:"C:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\magame.exe" /INCREMENTAL /LIBPATH:"c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\..\..\..\externals\boost_1_42_0\libs" /LIBPATH:"c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\..\..\..\externals\SDL-devel-1.2.14-VC8\SDL-1.2.14\lib" /LIBPATH:"c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\..\..\..\externals\SDL_mixer-devel-1.2.11-VC\SDL_mixer-1.2.11\lib" /LIBPATH:"c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\..\..\..\externals\SDL_image-1.2.10\lib" /MANIFEST /MANIFESTFILE:"Debug\magame.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"C:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\magame.pdb" /SUBSYSTEM:CONSOLE /DYNAMICBASE /NXCOMPAT /MACHINE:X86 Opengl32.lib SDLmain.lib SDL.lib SDL_mixer.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ".\Debug\App.obj" ".\Debug\Engine.obj" ".\Debug\main.obj" ".\Debug\Renderer.obj" ".\Debug\Sprite.obj" ".\Debug\SpriteConfig.obj" ".\Debug\magame.exe.embed.manifest.res" ] Creating command line "link.exe @"c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\RSP00001E32602452.rsp" /NOLOGO /ERRORREPORT:PROMPT" Creating temporary file "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\RSP00001F32602452.rsp" with contents [ /out:".\Debug\magame.exe.embed.manifest" /notify_update /manifest ".\Debug\magame.exe.intermediate.manifest" ] Creating command line "mt.exe @"c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\RSP00001F32602452.rsp" /nologo" Creating temporary file "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\BAT00002032602452.bat" with contents [ @echo Manifest resource last updated at %TIME% on %DATE% > ".\Debug\mt.dep" ] Creating command line """c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\BAT00002032602452.bat""" Creating temporary file "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\TMP00002132602452.tmp" with contents [ 1 /* CREATEPROCESS_MANIFEST_RESOURCE_ID */ 24 /* RT_MANIFEST */ ".\\Debug\\magame.exe.embed.manifest" ] Creating command line "rc.exe /fo".\Debug\magame.exe.embed.manifest.res" "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\TMP00002132602452.tmp"" Creating temporary file "c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\RSP00002232602452.rsp" with contents [ /OUT:"C:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\magame.exe" /INCREMENTAL /LIBPATH:"c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\..\..\..\externals\boost_1_42_0\libs" /LIBPATH:"c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\..\..\..\externals\SDL-devel-1.2.14-VC8\SDL-1.2.14\lib" /LIBPATH:"c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\..\..\..\externals\SDL_mixer-devel-1.2.11-VC\SDL_mixer-1.2.11\lib" /LIBPATH:"c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\..\..\..\externals\SDL_image-1.2.10\lib" /MANIFEST /MANIFESTFILE:"Debug\magame.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\magame.pdb" /SUBSYSTEM:CONSOLE /DYNAMICBASE /NXCOMPAT /MACHINE:X86 Opengl32.lib SDLmain.lib SDL.lib SDL_mixer.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ".\Debug\App.obj" ".\Debug\Engine.obj" ".\Debug\main.obj" ".\Debug\Renderer.obj" ".\Debug\Sprite.obj" ".\Debug\SpriteConfig.obj" ".\Debug\magame.exe.embed.manifest.res" ] Creating command line "link.exe @"c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\RSP00002232602452.rsp" /NOLOGO /ERRORREPORT:PROMPT" |
Output Window |
Compiling... App.cpp Engine.cpp main.cpp Renderer.cpp c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(69) : warning C4244: 'argument' : conversion from 'double' to 'GLfloat', possible loss of data c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(73) : warning C4244: 'argument' : conversion from 'const double' to 'GLfloat', possible loss of data c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(73) : warning C4244: 'argument' : conversion from 'const double' to 'GLfloat', possible loss of data c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(73) : warning C4244: 'argument' : conversion from 'double' to 'GLfloat', possible loss of data c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(73) : warning C4244: 'argument' : conversion from 'double' to 'GLfloat', possible loss of data c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(74) : warning C4244: 'argument' : conversion from 'const double' to 'GLfloat', possible loss of data c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(74) : warning C4244: 'argument' : conversion from 'const double' to 'GLfloat', possible loss of data c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(74) : warning C4244: 'argument' : conversion from 'double' to 'GLfloat', possible loss of data c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(74) : warning C4244: 'argument' : conversion from 'double' to 'GLfloat', possible loss of data c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(75) : warning C4244: 'argument' : conversion from 'const double' to 'GLfloat', possible loss of data c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(75) : warning C4244: 'argument' : conversion from 'const double' to 'GLfloat', possible loss of data c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(75) : warning C4244: 'argument' : conversion from 'double' to 'GLfloat', possible loss of data c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(75) : warning C4244: 'argument' : conversion from 'double' to 'GLfloat', possible loss of data c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(76) : warning C4244: 'argument' : conversion from 'const double' to 'GLfloat', possible loss of data c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(76) : warning C4244: 'argument' : conversion from 'const double' to 'GLfloat', possible loss of data c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(76) : warning C4244: 'argument' : conversion from 'double' to 'GLfloat', possible loss of data c:\documents and settings\marcin\desktop\01_final_vc\source\renderer.cpp(76) : warning C4244: 'argument' : conversion from 'double' to 'GLfloat', possible loss of data Sprite.cpp SpriteConfig.cpp Generating Code... Compiling manifest to resources... Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0 Copyright (C) Microsoft Corporation. All rights reserved. Linking... MSVCRTD.lib(cinitexe.obj) : warning LNK4098: defaultlib 'msvcrt.lib' conflicts with use of other libs; use /NODEFAULTLIB:library Embedding manifest... Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0 Copyright (C) Microsoft Corporation. All rights reserved. |
Results |
Build log was saved at "file://c:\Documents and Settings\marcin\Desktop\01_final_vc\projects\visual2008\magame\Debug\BuildLog.htm" magame - 0 error(s), 18 warning(s) |